Colorfire is an small arcade webgl game of shooting into enemies and surviving the most time possible.

Controls:

  • Move: WASD
  • Fire: Left Click
  • Dash: Right click / Q (costs 20 points)
  • Molotov: Middle click / E (costs from 100 points and increases each use)
  • Pause: Esc

There are many different enemies you can fight and the difficulty increases with time

This is my first Unity game made in about 3 days. Hopefully you like it :D

Warning: Game contains bright changing colors, if you have an epilleptic condition or some family member does, we encourage you to not play this game.

Update v1.01: Fixed a crash where exploding a barrel very close to 1 or more other barrels (those "!" enemies) resulted in a infinite loop and ended in a crash.

Update v1.02: Kinda attempted to fix a random crash with barrels once again. Patch may or may not fix the issue but anyways, at least tried.

Update v1.03: Fixed another nullreferenceexception due to a wrongly established layermask.

Update v1.04: Added some alternative keys for some actions as requested. Now all enemies explode after a while, making it harder to surround enemies and farm time. Increased general max enemy cap

Music: Hysics - Pressure Route

StatusReleased
PlatformsHTML5
Rating
Rated 4.0 out of 5 stars
(2 total ratings)
AuthorAntikoreDev
GenreAction, Survival
Made withBfxr, Paint.net, Unity
TagsArcade, Endless, psychedelic, Unity
Average sessionA few seconds
LanguagesEnglish
InputsKeyboard, Mouse

Comments

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Cool

man i love games like these

Overall not a bad first attempt. I think that you have got some really nice particle effects, and the colour choice/style is great.

I think that the ship could use a little more life when moving around, maybe a bit of stretch and squash, or even a little thruster animation. To me it would make more sense that ship would face the direction you are moving, and just have the gun aim toward the mouse. 

Again, a really nice first attempt. Would love to see a revised version!

Thanks! I'm not very good with animations but with practice I will improve. I have already on my plans to do a revised version in the future, after some other projects. I'll note those things up and see if I'm able to add them! :D

pretty cool

(+1)

Thanks! :D

This is great. I loved the game, it's interesting to trade points in order to dash/use abilities.

I would avoid using middle button though. It's annoying lol, I'd rather have to use E or F and it would be much nicer :)


Well done, overall though!

Thank you so much! About the buttons, maybe I update it later with some alternatives for controls :D

Muy bueno

Ty